When I had posted a couple of weeks ago, I had mentioned how ‘kick-ass’ our animation would be… [buzzer!]… WRONG!
Animation sucks… it’s an awesome software to work with (3D Max) but it’s too much to remember and recall when working. You have a certain object in your mind and by the time you figure out how you should create it, you lose track of what you had initially decided. To top it all, we have some fixed number of sessions with fixed hours per session and it all has to be taught and done with in those many hours. Practical impossibility. So, we have to design this logo of our own and then animate it in three dimensions and then give it motion and make it move around. Yeah, Right! Oh, and if that is not enough, the college does not give us the software to take home and practice. It is huge, and I mean HUGE when I say that. So we have to scout around for it ourselves. When we do get our hands on it, it is a version lower then the one at college. Sheesh!
But its fun too. If I do manage to have a shape of my liking, I jump with joy. I managed making a wine glass the other day; gave it some body and texture and gloss, set up lights to reflect off its surface and then gave it some refractive index. Nice job, even if I say so myself.
Our sir made a hilarious statement the other day. In the middle of the fourth session which essentially meant eight hours of the class were up, he asks us if we have done photoshop. The class blinks at him like it was a scene out of a Japanese animation flick. Few shrug and say “Erm… err… NOPE!” To this the dear teacher reacts… “Then why the hell are you learning 3D max?” Now this is where we all feel disoriented and redeemed at the same time. Redeemed because we as a class had not been digesting anything he was teaching except for the fragmented knowledge each had on an individual level, which when put to collective use made up about ten percent of what he had taught. Sure enough, the man makes the statement about the management going nuts because you cant teach 3D to people who have not worked on 2D and then gets right back to the teaching bit in a split-second. We were too sleepy to hear what he taught after that.
All in all it has been one heck of a challenge to tackle this course and if we are given enough time to practice under guidance, we shall do well I presume. I always wanted to learn some flash animation though, wonder if they will have that as a part of their syllabi.
Animation sucks… it’s an awesome software to work with (3D Max) but it’s too much to remember and recall when working. You have a certain object in your mind and by the time you figure out how you should create it, you lose track of what you had initially decided. To top it all, we have some fixed number of sessions with fixed hours per session and it all has to be taught and done with in those many hours. Practical impossibility. So, we have to design this logo of our own and then animate it in three dimensions and then give it motion and make it move around. Yeah, Right! Oh, and if that is not enough, the college does not give us the software to take home and practice. It is huge, and I mean HUGE when I say that. So we have to scout around for it ourselves. When we do get our hands on it, it is a version lower then the one at college. Sheesh!
But its fun too. If I do manage to have a shape of my liking, I jump with joy. I managed making a wine glass the other day; gave it some body and texture and gloss, set up lights to reflect off its surface and then gave it some refractive index. Nice job, even if I say so myself.
Our sir made a hilarious statement the other day. In the middle of the fourth session which essentially meant eight hours of the class were up, he asks us if we have done photoshop. The class blinks at him like it was a scene out of a Japanese animation flick. Few shrug and say “Erm… err… NOPE!” To this the dear teacher reacts… “Then why the hell are you learning 3D max?” Now this is where we all feel disoriented and redeemed at the same time. Redeemed because we as a class had not been digesting anything he was teaching except for the fragmented knowledge each had on an individual level, which when put to collective use made up about ten percent of what he had taught. Sure enough, the man makes the statement about the management going nuts because you cant teach 3D to people who have not worked on 2D and then gets right back to the teaching bit in a split-second. We were too sleepy to hear what he taught after that.
All in all it has been one heck of a challenge to tackle this course and if we are given enough time to practice under guidance, we shall do well I presume. I always wanted to learn some flash animation though, wonder if they will have that as a part of their syllabi.